Published by German simulation-oriented game giant Astragon Entertainment and developed by Aesir Interactive, Police Simulator: Patrol Officers offers a simulation game where you play as a patrol officer, as it is named.
Those who have followed my previous game reviews know how fond I am of simulation games, and frankly, I had low expectations for such a theme. Surprisingly, the situation was beyond what I expected. Let’s move on to the Police Simulator: Patrol Officers game review.
Police Simulator: Patrol Officers review
You choose one of several pre-set cops and are tasked with choosing your shift. At first, your options are few. You place your police in an area and then start your shift. Each shift takes a standard working day, which decreases as you go about your job. At first, you are particularly limited and have to walk around to spot traffic violations.
For each shift, a particular task will earn you more points for the day. Your goal is to get these scores as high as possible without making mistakes that lower your score. For example, he gave me bonus points for writing a first shift parking ticket. You can write them off for expired licenses, expired parking meters (although that’s actually a whole separate business), parking in no-parking zones, or blocking fire hydrants. Yes, you can write a fine for people who exceed the speed limit by even one kilometer.
Police Simulator: Patrol Officers gameplay
In classic sim style, you get punished for mistakes. For example, if you ticket a car for something it didn’t do, you lose some points. Therefore, you have to do your work by the book. There’s more to Police Simulator: Patrol Officers than just penalizing, though. You can summon a hammer to have cars hauled, which gives you points if it’s guaranteed (you’ll always want to pull these cars in front of fire hydrants.) You can also stop and detain every NPC in the world.
As you earn new points, you’ll rank up and unlock new areas and new features to patrol. Early on, you’ll unlock a radar gun that doesn’t work like a real gun. Detecting that a car is exceeding the speed limit will automatically take a photo of its license plate if it is visible. You’ll then unlock a patrol car that you can drive around, but only when you unlock all areas in an area.
Police Simulator: Patrol Officers graphics and quality
But if you have an accident or something during the shift, you have to start that shift over. I wish there were autosaves or checkpoints. Also, if you get injured before the end of the day, the entire shift is lost, which is frustrating. I once finished a shift and on my way back to the station I didn’t look either way before crossing the street. A car crashed and I had to restart it.
Police Simulator: Patrol Officers looks and plays pretty well considering its format. The textures are high resolution and the models are not as cumbersome as in similar games. Most things work fine. I was able to consistently hover around 50-60fps at 1440p on a midrange card as well, so performance is really solid. If you’re part of this game’s target audience, I can honestly say, yes, it’s worth it. It’s perfectly playable and has a solid loop that I think enthusiasts will enjoy.